However, as it turns out, he's really not much of a threat. When you play through MGS: Ground Zeroes, Skull Face comes off as a guy that you don't want to mess with. He said that he was responsible for cleaning up Big Boss's mess during the events of Metal Gear Solid 3. Later in the game, Skull Face tells Snake who he his, but it's all very vague. However, neither of those predictions ended up being true, and the answer to the "who is Skull Face?" question was incredibly underwhelming. Some predicted that he was really Zero, while others thought that he might end up being the real Big Boss. There were a ton of fan theories regarding Skull Face's true identity before the release of The Phantom Pain. So yeah, the opening song kinda spoils the entire story. Upon figuring this out, fans started to accurately predict that we wouldn't be playing as Big Boss in The Phantom Pain, but instead, we'd be playing as the medic from Ground Zeroes.Īlso, if you've heard the game's opening song - The Man Who Sold The World by David Bowie, which as covered by Midge Ure- then you could've quickly figured out what the game's plot was. Now, here's why it was so predictable: in Metal Gear Solid: Ground Zeroes, which is the prelude to The Phantom Pain, the medic in the helicopter is voiced by Kiefer Sutherland, who also voices Big Boss. I don't need to hear one of my favorite video game characters personally thank me for making him who he is today. Acknowledging the fans is great and all, but do it in another way.
And he is you and that the two of you did everything together. Spoilers ahead.įirst with why it was so awful: Basically, Konami/Kojima went out of their way to thank the fans for creating Big Boss' legend by having the real Big Boss tell you that you're him. Metal Gear Solid V: The Phantom Pain had such a horrible, and predictable ending. Here are 15 reasons why Metal Gear Solid V: The Phantom Pain was a massive disappointment. Well, the answer is simple: as I said previously, prior its release, Metal Gear Solid was my favorite gaming franchise ever, so I had faith that, at some point, it would get good. You might ask why I would spend so many hours in a game that I didn't like. Then I played it, and to say that I was disappointed with the game after spending more than 100 hours in its open world would be a massive understatement. This added to my already high expectations, raising them even higher. On top of my own personal hype, many critics were giving MGSV a 10/10 rating - which is extremely rare to see. So, it's easy to see why I was so hyped for what was supposed to be the final chapter in the franchise. On top of that, Metal Gear Solid 3: Snake Eater was my all time favorite video game.
After all, the Metal Gear Solid series was my favorite video game franchise ever.